Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog

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The team at The Coalition haven’t stopped innovating since bringing Tier 1 VRS to Gears Tactics, and have brought Tier 2 VRS support to both Gears 5 and Gears Tactics.  The team saw similarly large perf gains from VRS Tier 2 –
Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
Microsoft Game Stack VRS update (Series X, S) - Doom Eternal, Gears 5 and UE5 - 33% boost to Nanite Performance - cut deferred lighting time in half
Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
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Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
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Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
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Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
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Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
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Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
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Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
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Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
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Moving Gears to Tier 2 Variable Rate Shading - DirectX Developer Blog
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