An Overview of Networking Infrastructure for Massively Multiplayer Online Games

Por um escritor misterioso

Descrição

This paper provides a review on the existing networking infrastructure solutions for MMOGs, and description and comparison of different implementation techniques for the deployment of massive multiplayer on-line games, which work as a client/server and peer-to-peer paradigms. A massively multiplayer online game (MMOG) is a networked computer or video game in which tens of thousands to hundreds of thousands of players may interact with one another in real-time in a shared environment, even though these users may be separated by vast geographic distances. In the last decade the popularity of MMOGs has exploded. Unfortunately, the demand has far outweighed the resources commercial game providers can provide. Many MMOGs are suffering from scalability issues, resulting in game world partitioning, service down time and server crashes. The centralized server architecture of most modern day MMOGs is unable to cope with this increase in the number of participating players. Hence, there is a need for a scalable network architecture which can support these large number of players without affecting the overall gaming experience for each player. In this paper, we provide a review on the existing networking infrastructure solutions for MMOGs. This includes description and comparison of different implementation techniques for the deployment of massive multiplayer on-line games, which work as a client/server and peer-to-peer paradigms.
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Figure 3 from An Overview of Networking Infrastructure for
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
PDF) On The Study of Establishing a Responsive Infrastructure for
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
PDF) On The Study of Establishing a Responsive Infrastructure for
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Riot Games' 'valorant' use of Edge computing - DCD
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Online Gaming Statistics 2023 Report - Online Gaming Facts and Stats
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
PDF) On The Study of Establishing a Responsive Infrastructure for
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Alibaba Cloud Gaming Architecture for Infrastructure Whitepaper
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Contents of “Development and Deployment of Multiplayer Online
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Connectivity for Multiplayer Games
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Game Traffic Analysis: An MMORPG Perspective
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
Massively multiplayer online role-playing game - Wikipedia
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
What Is Online Games?: First-Person Shooter Game (FPS)
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
New World Game Architecture - DEV Community
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
MMORPG Games Market - Share, Size & Trends
An Overview of Networking Infrastructure for Massively Multiplayer Online  Games
High level architecture of a distributed, Cloud-based gaming
de por adulto (o preço varia de acordo com o tamanho do grupo)