PDF) To use virtual gamification through the wordwall platform in high school for understanding genetics and its relation to cancer
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7b00b3_50ab6e163758440187bf9870be7416e7 - Flip eBook Pages 1-50
7b00b3_50ab6e163758440187bf9870be7416e7 - Flip eBook Pages 1-50
PDF) Use of digital game based learning and gamification in secondary school science: The effect on student engagement, learning and gender difference
PDF] Development of Gamification-Based Wordwall Game Platform on Reaction Rate Materials
PDF] Development of Gamification-Based Wordwall Game Platform on Reaction Rate Materials
World of Better Learning Cambridge University Press
PDF) Gamification as an Educational Approach for Oncological Patients: A Systematic Scoping Review
PDF) Computer game-based and traditional learning method: A comparison regarding students' knowledge retention
83235 PDFs Review articles in DIDACTICS
Game-based learning and Gamification to promote engagement and motivation in medical learning contexts, Smart Learning Environments
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