Cities: Skylines II peaks at over 104k concurrent players, but launch marred by poor technical state

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Cities: Skylines II, a long-awaited sequel to the successful city builder from Finnish studio Colossal Order, has been launched globally. Despite the huge interest from players, many criticized the game for its unfinished state.
Cities: Skylines II peaks at over 104k concurrent players, but launch  marred by poor technical state
Times Leader 05-31-2013, PDF, Dzhokhar Tsarnaev
Cities: Skylines II peaks at over 104k concurrent players, but launch  marred by poor technical state
Cities: Skylines 2 Dev Admits Performance Issues, Will Launch the Game Anyway - IGN
Cities: Skylines II peaks at over 104k concurrent players, but launch  marred by poor technical state
A tech analysis of Cities: Skylines 2 proves it's rendering WAY too many polygons, making Cyberpunk 2077 look like Minecraft in comparison : r/ CitiesSkylines
Cities: Skylines II peaks at over 104k concurrent players, but launch  marred by poor technical state
ATS - Introducing Texas : r/trucksim
Cities: Skylines II peaks at over 104k concurrent players, but launch  marred by poor technical state
CitiesSkylines2 launches to over 100K concurrent players on Steam, easily beating the all-time peak of the original Cities: Skylines, which was at around 60K. : r/CitiesSkylines
Cities: Skylines II peaks at over 104k concurrent players, but launch  marred by poor technical state
Cities: Skylines 2 has no cap on the number of people it can track, and it's basically the Matrix
Cities: Skylines II peaks at over 104k concurrent players, but launch  marred by poor technical state
online magazine about video games industry
Cities: Skylines II peaks at over 104k concurrent players, but launch  marred by poor technical state
Paradox Interactive Game World Observer
Cities: Skylines II peaks at over 104k concurrent players, but launch  marred by poor technical state
TheTimes29July2022_downmagaz.net - Friday july-Acc-High low company
Cities: Skylines II peaks at over 104k concurrent players, but launch  marred by poor technical state
8-25-2011 Carmel Valley News by UTCP - Issuu
Cities: Skylines II peaks at over 104k concurrent players, but launch  marred by poor technical state
The issue causes an unexpected performance bug in Cities Skylines 2 where the game reaches the desired 40 frames per second only when using landscapin
Cities: Skylines II peaks at over 104k concurrent players, but launch  marred by poor technical state
Cities Skylines 2 CEO apologizes for “poor choice of words”
Cities: Skylines II peaks at over 104k concurrent players, but launch  marred by poor technical state
Cities: Skylines II Performance tuning, hardware advice, and bug report megathread : r/CitiesSkylines
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